Chieftain
Description needed.
Special Notes: The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level. This unit's attack has a moderate chance (50%) of hitting targeted enemies, but only on the attack.
Information
Advances from: | Captain |
Advances to: | |
Cost: | 47 |
HP: | 64 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | liminal |
ID | Southern Chieftain |
Abilities: | inspire, inspire_1, inspire_2, inspire_3 |
Attacks (damage - count)
sword melee | 12 - 4 blade | precision |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |